The Book of Dungeons - A weak to strong litRPG epic

The Book of Dungeons - A weak to strong litRPG epic

by John Staats, author

World of Warcraft's first dungeon designer is writing a sweeping litRPG fantasy featuring heavy game mechanics, a progression of pets, boss fights, spells, unique magic items, and base-building. Weak to Strong MC with a slow burn. The first half of book 1 is slice-of-life, so don't expect early combat, but when it picks up, it goes.

The Book of Dungeons is a ruthless new VR RPG in which no one respawns. To one player, the stakes of winning its battle royale couldn't be higher. Broke and homeless, our MC must outwit 63 other gamers, each brilliant in their own right. Can alliances last with so much on the line? The game world spans a continent filled with cities, dungeons, monsters, and magic. As years pass, contestants amass experience, rank up skills, unlock dozens of spells, and plunder OP magic items. 

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Author
John Staats, author

John Staats, author

John Staats

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Table of Contents
135 Chapters
Chapter Name Release Date
Prolog I California ago
Prolog II Keynote ago
Prolog III Questions ago
Chapter 1 Quests ago
Chapter 2 Magic ago
Chapter 3 Apprentice ago
Chapter 4 Players ago
Chapter 5 Cliques ago
Chapter 6 Studies ago
Chapter 7 Partners ago
Chapter 8 Work ago
Chapter 9 Alone ago
Chapter 10 Together ago
Chapter 11 Drunk ago
Chapter 12 Hunters ago
Chapter 13 Loot ago
Chapter 14 Leveling ago
Chapter 15 Discovery ago
Chapter 16 Advantage ago
Chapter 17 Sparring ago
Chapter 18 Losses ago
Chapter 19 Faceoff ago
Chapter 20 PvP ago
Chapter 21 Balance ago
Chapter 22 Gifts ago
Chapter 23 Footsteps ago
Chapter 24 Downward ago
Chapter 25 Rewind ago
Chapter 26 Dangerous + IMAGE ago
Chapter 27 Laughter ago
Chapter 28 Chloe ago
Chapter 29 Birdfood ago
Chapter 30 Bushwhack ago
Chapter 31 Onward ago
Chapter 32 Plans ago
Map of Miros (Image) ago
Chapter 33 Outcast ago
Chapter 34 Realism ago
Chapter 35 Captives ago
Chapter 36 Plunder ago
Chapter 37 Boss ago
Chapter 38 Exodus ago
Chapter 39 Caravan ago
Chapter 40 Purple ago
Chapter 41 Red ago
Chapter 42 Forgery ago
Chapter 43 Gold ago
Chapter 44 Scavengers ago
Chapter 45 Foundation ago
Quest Log and Map of Miros ago
Chapter 1 Becoming Hawkhurst ago
Chapter 2 New Responsibilities ago
Chapter 3 Settlement Powers ago
Chapter 4 Group Decisions ago
Chapter 5 Unannounced Visitors ago
Chapter 6 More Headaches ago
Chapter 7 Unsettling Encounter ago
Chapter 8 Proactive Measures ago
Chapter 9 Bon Voyage ago
Chapter 10 Silent Passing ago
Chapter 11 Maritime Options ago
Chapter 12 Road Kill ago
Chapter 13 Forest Glenn ago
Chapter 14 Budding Prospects ago
Chapter 15 Tall Tales ago
Map of Hawkhurst (IMAGE) and Errata ago
Chapter 16 Trap Detection ago
Chapter 17 Southern Waters ago
Chapter 18 Kobold Foolishness ago
Chapter 19 Possible Futures ago
Chapter 20 Foreign Ground ago
Chapter 21 Divided Party ago
Chapter 22  Infernal Conflict ago
Chapter 23  Combat State ago
Chapter 24  Repaid Debt ago
Chapter 25  The Pact ago
Chapter 26  Forren Ground ago
Chapter 27 Game Changer ago
Chapter 28 Grayton Bound ago
Chapter 29 Silent Trees ago
Chapter 30 Perfect Spies ago
Chapter 31 The Abattoir ago
Chapter 32 Dead Rain ago
Chapter 33 Boss Fight ago
Chapter 34 Sappy Endings ago
Chapter 35 Empty Nest ago
Chapter 36 Again Civilization ago
Chapter 37 Rowan Crewes ago
Chapter 38 The Bottoms ago
Chapter 39 Things Learned ago
Chapter 40 Going Home ago
Chapter 41 More Plans ago
Chapter 42 Public Decrees ago
Chapter 43 Level 2 ago
Chapter 44 Dino’s College ago
Chapter 45 Tier 2 ago
Chapter 46 Lovers’ Quarrel ago
Chapter 47 Ground Level ago
Chapter 48 The Observatory ago
Chapter 49 Lower Level ago
Chapter 50 Upper Level ago
Chapter 51 Dead Dogs ago
Chapter 52 The Antechamber ago
Chapter 53 Another Puzzle ago
Chapter 54 Ugly Kill ago
Chapter 55 Outside Again and Dungeon Layout (Image) ago
Chapter 56 Battleground Chat ago
Chapter 57 Night Falls ago
Chapter 1 Gazing into Me and Map of Miros (Image) ago
Chapter 2 A New Friend ago
Chapter 3 Doing It Wrong ago
Chapter 4 Learning to Stand ago
Chapter 5 Ending the Ageless ago
Chapter 6 Not Smart Enough ago
Chapter 7 Cutter of Stone ago
Chapter 8 The Perfect Perch ago
Chapter 9 The Mysterious Missive ago
Chapter 10 Rivers and Canals ago
Chapter 11 An Old Acquaintance ago
Chapter 12 Search for Intelligence ago
Chapter 13 Buying New Toys ago
Chapter 14 In Fabulosa’s Wake ago
Chapter 15 Lloyd Sets Course ago
Chapter 16 Masters of Water ago
Chapter 17 The Skate Park ago
Chapter 18 A Dirty Job ago
Chapter 19 A Frustrating Predicament ago
Chapter 20 The Bottom Scratcher ago
Chapter 21 Chasing a Madman ago
Chapter 22 Washing the Gentry ago
Chapter 23 Killing the Refugees ago
Chapter 24 Troubling Thoughts Upstream ago
Chapter 25 The New Boss ago
Chapter 26 A Shady Spot ago
Chapter 27 An Ancient Place ago

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Reviews
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Bardilac
Overall

A Fun Jaunt with a fun diversity of mechanics

Reviewed at: Chapter 54 Ugly Kill

So far the series is a fun slow burn with an interesting approach to skills/powers in a GameLit setting. The map inclusion helps with visual placing and the world feels very expandable without being overwhelming. Combat could be a little more engaging but overall the story development and internal mystery takes precedent. I look forward to seeing how the MC continues to progress.

Domr
Overall

This is something new to find on RR, a fully fleshed out story already written with an ending in sight. Jokes aside, the amount of time, effort, and pure love that has been poured into these early chapters is apparent. We enter quickly, with a good hook to keep us interested. A world that seems different than ours but at the same times so similar. A quick note though, while the author has cleaned up the story and it does flow, at times the prologue feels clinical. The transition between scenes can be abrupt and the lack of fleshed out side characters is noticeable. We are introduced to our main character quickly and do receive a dump of his back history in a rather brusque manner that probably adds to the jarring nature of the prologue. Overall, I have rather enjoyed the prologue and will be reading as fast as possible to catch up

Woodchip
Overall

Competent. Well-written. Actually Finished.

Reviewed at: Chapter 28 Chloe

Honestly, about the only thing missing from this litrpg story is proper promotion. I know VRMMO is kind of a specific, slightly unpopular subgenre, but this is honestly more isekai than VRMMO when you get right down to it. Slow burn at the start, which I'm fine with, because it means you care more about the stakes when the pace picks up. 

Anyway, as I say in the title, it's both well-written and completed(as in written, not published) I've spent far more time reading fictions that were far worse, and let's face it- if you're reading reviews on this site, so have you. :P

Draddock
Overall
Style
Story
Grammar
Character

Capturing the Feel of a new MMO

Reviewed at: Chapter 10 Together

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Review as of Chapter 10
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The story is about a group of players entering a contest to be the last man standing in an MMORPG, so the LitRPG aspects are inherent. The DIFFERENCE however is that the gameplay event will last for **decades**, not just days or months as you might expect for a normal battle royal.

It's a bit slow to start, which echoes our main character's style of play as well. It's not straight into the action and getting skill levels and fighting right away. It's looking like it'll be more a slow grind to great heights, rather than instant OP.


MC is more methodical and planning ahead when he actually gets to start the game. He wants to explore the game mechanics before investing. He's planning to develop a long term strategy instead of short term as everyone else around him seems to pursue.

 

I'm really enjoying the story so far. It captures the feel of an old school MMO - not surprising considered the author's role in the creation of the original World of Warcraft.

 

 

 

 




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Original review of only the 1st 3 prologue chapters below
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I'm just getting started reading, but I can already see how the author is trying to capture the feel of a new MMORPG launch with the initial parts of the story - well expected considering his background.

Story - Our MC gets invited to an MMO launch event basically. He will have to compete against other invited players in a world where none of the contestants really know what to expect. There's an air of mystery and intrigue to what characters can expect to happen. 

There was a paragraph that stuck out to me about how online gaming interactions can act as social grease to let you get into social interactions without having to deal with tough IRL questions that have made one's life difficult. I feel like a lot of gamers could relate to such a point, having the need for escapism.

 

Characters - Our MC is basically the only main character so far. He seems unique and nuanced, stands out with a background different from the other contestants who seem to be better off than him. Kind of expected for us to follow the underdog in some sense.

Style - The story seems pretty well set in style, but only one tiny thing chafed at me. It was the alleged selection process for the contestants. I'd have expected contestants to be either selected by popularity contest (popular streamers / youtubers) or from gaming competitions (PvP tournaments or something similar). It seemed it was more 'send in an application and get interviewed' - which I thought was a bit odd. But perhaps this was needed for the story to make more sense.

 

Grammar - Impeccable, and easy to read. No complaints.

 

 

I plan to update my review as I read more of the story, but currently the story is very very promising. It doesn't hurt that I have a fond spot in my heart for early World of Warcraft, though.

BlueBlackHeadSet
Overall

By the standards of this site this story is incredible. The author works hard to fix mistakes and typos he responds to a lot of comments his author notes are funny and informative which I appreciate a lot. Also most importantly the story is good the characters are well written and interesting the pacing could be a little bit better but again this is a minor nitpick. I think that really when you judge this against other stories on the site it's very very good.

 

If you like dungeon crawler Carl or delve this is another one worth watching.

dimspring
Overall

Tuck in for what promises to be a multi book extravaganza. Always nice to delve into these stories knowing there is a roadmap.

There's an interesting set of mechanics, and more get added as the story progresses through into book 2. Indeed I'm curious to see what systems and plot twists future chapters may bring.

At times the central premise - a battle royale - can seem far away.  but I've enjoyed the world / setting building to date, and find it very well written.

Overall certainly a series I have no hesitation in recommending to others.

Random Maori
Overall
Style
Story
Grammar
Character

A must read for all VRMMORPG reality fans.

Reviewed at: Chapter 9 The Mysterious Missive

I don't write a lot of reviews because while there are many great stories, and while I enjoy many of them it takes a lot for me to justify the admin required to outlay my feelings about other peoples creative outpourings.

Now I'm not usually a fan of this particular genre of story.

It begins as a beta test of a hyper-realistic VRMMORPG and throws the reader into a world that evolves both around the protagonist and the protagonist himself as he lives, loves and develops the continent he and his fellow contestants have been integrated into.

The lore is deeply complex and presented in an experience-as-you-go format where the 'players' are given almost no starting information and have to learn the hard way. And in many case that can be really, really hard.

There are no info-dumps, no cheat sheet lore books and no 'hidden masters' waiting around the corner to make life easier for them. The world unfolds in a realistic manner as "Apache" muddles his way through, learning as much for his mistakes as he does from his success.

Style: *****

Five stars for style. I would love to say that it grabs you from the first chapter and straps you in for the ride of your life but that would be dishonest. While I did enjoy the first few chapters it wasn't until chapter 5 that I was fully committed. The main character to me could have been any other protagonist but once he became fully engaged with the fantasy world he had been birthed into and started along his unique path of development I started finding it difficult to disengage the beautiful train wreck I could see on the horizon and it wasn't until too late that I realised that the way it was write and the style it was written in were the main contributing factors to this. It's written so well that before too lone, you're rooting for Apache even if you're not entirely sure exactly why you are. The unique skill, ability and rank system don't hurt either.

Grammar: *****

Five stars for grammar as well. This is such a well polished work. The author obviously takes a lot of time and effort to make sure that each chapter comes out as polished as possible. There are very few mistakes in both spelling and grammar that I have noticed, and they are promptly dealt with as soon as they are pointed out. Sentence structure is solid, conversations feel natural and there are no burdensome info-dumps and lore-pits to wallow through. Everything has a natural flow to it. It just works.

Character: *****

Another five stars for characters. The ones that we are introduced to all seem like fully fleshed out and unique individuals that have realistic and lifelike personalities, character appropriate (i.e. not forced) interactions, conversations and personal motivations, as well as begin likeable/hateable in equal measure. No one feels like they are bubble wrapped in plot armour (at least not on the protagonists side) and their triumphs over adversity seem believable and worked for. It's enjoyable because the characters are all relatable and realistic, warts and all.

Story: *****

This gets five stars not only because I didn't think that i would be enjoying it as much as I have, but because it is indeed a fantastic story that draws you in and keep you want more and cursing the greyed out "next chapter" button. This is a must read for anyone that is a fan of this particular genre and also for everyone else who isn't. This is definitely a gem you will not regret finding. A pox upon that greyed out "next chapter" button.

In conclusion, if you haven't read it yet then what are you waiting for? Get in there!!!

Yydav
Overall

Honestly all i could have asked for

Reviewed at: Chapter 5 Unannounced Visitors

I dont have much to say except that the book is good, it is written really well and the story is interesting and much much more realistic than almost every other book i've read here, the characters feels alive and all in all i have no complaints

And i really enjoyed the author notes in the end 

But i do have one thing I'd like to say to the author, i dont think that it is a big issue but while the maij character progress and have an emotional development, the people around him feel a bit more static, not to say that they don't feel real, it's just that there is not a lot of development from their side from what i can see, its it feels like after their interaction with the main character they stop progressing and become more like an NPC around him, maybe i just imagine it and maybe it is something that is intended, but just in case i wanted to write it 

StrangestQuark
Overall

Good story derailed by unnecessary base building

Reviewed at: Chapter 31 The Abattoir

In the first 30 or so chapters we get introduced to a setting and system that is very clearly primed for classical RPG shenanigans. There are quests and dungeons, skills and trainers and hostiles in the form of other contestants. The MC gets his nieche reason for being stronger then average and we have an inciting conflict that starts him on his actual story.

Then he (and party) starts building a base.

There is no setup for this, no political situation we know anything about, no real goal other then 'building something important' and the system is clearly not setup for the situation presented. Indeed, the whole thing starts to go downhill from there. The plot becomes obviously guided, plot armor becomes more obvious and all focus is lost from the original contest.

In short, this seems like mashing 2 unrelated ideas together in a way that makes both suffer.

The writing itself is good and the characters are decent, you can definitely spend a day or 2 reading this, but I find it unlikely that anyone will become strongly invested at this point.

Blenheim
Overall

There is something fresh about a loner MC that changes his plans as his relationships mature. It is rare and should be highlighted. I am still not totally on board with the setup - a battle Royale should probably not be open ended and have some of the least competitive players ever.

 

BTW,  if he truly wanted to outlive the opposition he should have played as an elf.